![]() For example, SketchUp excels at architectural modeling & documentation, but Blender excels at photorealistic shaders and animation. From my experience, Blender & SketchUp each have unique pros and cons for archviz. And the old 2017 version isn’t compatible with my new computer’s graphics card. Personally, I switched from SketchUp to Blender because SketchUp discontinued SketchUp Make. There’s been a lot of discussion about using Blender as an alternative to SU but I’m not up for that. It’s as Vray, but simpler, faster, better integrated into sketchup and with incredibly realistic physically based render. ![]() Then as you progress to more sophisticated PBR materials it’s progressingly realistic, then you learn about vegetation and entourage and suddenly your renders look like the real design and finally you learn about photography settings and framing and you hit the same render button, wait a lot more, and have a photo, not a render. For what you want it is as simple as applying their standard thin glass preset, pushing a button and have Sketchup sun and sky filling the model with light, while you zoom and orbit in sketchup. We render more while designing and discussing, than for actual presentations. ![]() ![]() In the end it paid off because now I use it for design iteration. I faced it as a useful hobby and learnt while I went. For me the road to rendering was with a lot of investment on time and also some money but not that much. ![]()
0 Comments
Leave a Reply. |